It's really difficult, but the aesthetic and music is pretty nice! the photon beam seems the best, since both the moon charge and code bomb seem to do nothing? Also the bullets of enemies are quite hard to see and undodgeable sometimes.
Thanks for your feedback! Certain sections require a certain weapon. The Moon charge while weaker can home in on enemies and go through objects. The rapid fire weapon is the strongest but requires aiming. The Bomb you only get 3 of but you're right the photon beam is pretty strong! I appreciate you trying out the game. It is designed to be a difficult SHMUP indeed but can be cleared on 1CC after a few tries. Its important to kill enemies early before they fill the screen. Thank you again so much for trying the game and for your feedback
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UPDATE 12/02/2024
Based on player feedback I have made the following changes;
- changed player hit box to central heart on the player character rather than below
- added vocal FX to star shield, 1up and medal multiplier
- adjusted plasma weapon FX
- adjusted lock on moon ball weapon, should be clearer when the charge is ready
It's really difficult, but the aesthetic and music is pretty nice! the photon beam seems the best, since both the moon charge and code bomb seem to do nothing? Also the bullets of enemies are quite hard to see and undodgeable sometimes.
Thanks for your feedback! Certain sections require a certain weapon. The Moon charge while weaker can home in on enemies and go through objects. The rapid fire weapon is the strongest but requires aiming. The Bomb you only get 3 of but you're right the photon beam is pretty strong! I appreciate you trying out the game. It is designed to be a difficult SHMUP indeed but can be cleared on 1CC after a few tries. Its important to kill enemies early before they fill the screen. Thank you again so much for trying the game and for your feedback
I'd love to hear your feedback good or bad or inbetween :D